Version 1.1.0 released


A whole bunch of improvements and additions to make your experience 5 to 8% more enjoyable. If you played it, play it again! If you bought it, buy it again! If you have a small shrine made up of voyeuristic photos of me and some loose hair you fished out of the trash, keep it up, you're a champ!

Version 1.1.0 is not compatible with saves created in lower versions. Sorry kids, but that "dot one" after the version number means your old saved game can go screw. Look on the bright side, I've learned a lot about how to make saved games less likely to break across versions in the future. This doesn't help you now, but one day you'll thank me.


Added

- Two new interactive rooms

- Two new achievements  

- "Talk" interaction now behaves more like the other interactions, ie: You can "look" and "interact". Previously you could only "interact" with a talk icon. 

- Add edgescroll to history screen. ie: Moving the mouse to the top/bottom of the history will scroll the viewport.

Changed

- Tweaked the Load/Save screen GUI.

- Small tweaks to some of the character art.

- A few lines of text have been improved (without changing meaning).

Fixed

- Multiple humiliating tyops

- Various small performance improvements. You might only notice if you're playing on a potato. 

- Fixed issue where interacting with items in a room would slowly build up the call stack and eat up memory. Really not the end of the world in a small game, but in a larger one it could have been real bad. Accelerated heat death of the universe bad. You're welcome, universe!

- Quitting to Main Menu via Config Menu now correctly clears the Config Menu tooltip when loading the game.

Files

vimana-1.1.0-linux.tar.bz2 83 MB
Apr 10, 2021
vimana-1.1.0-win.zip 93 MB
Apr 10, 2021

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