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Speed Metal Vimana

Speed Metal Vimana

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Devlog

  • Version 1.3.0 released
    March 12, 2024 by jsfehler
    Version 1.3.0 has a lot of quality of life improvements. Lots of little fixes and standardisation that required rewriting a bunch of code. Massive accessibility improvements, too. If you're dyslexic y... Continue reading
  • Version 1.2.0.2 released
    December 27, 2022 by jsfehler
    Since the last update to Speed Metal Vimana I played through Disco Elysium. Simply put, I was blown away. Using words I can only fail to convey how moving the experience was. It's a masterpiece, it's... Continue reading
  • Version 1.1.0 released
    April 10, 2021 by jsfehler
    2
    A whole bunch of improvements and additions to make your experience 5 to 8% more enjoyable. If you played it, play it again! If you bought it, buy it again! If you have a small shrine made up of voyeu... Continue reading
  • Version 1.0.2 released
    February 23, 2021 by jsfehler
    Small but annoying bug fix patch. Fixed When entering the 3rd sewer room on Mars' route, the look/use button's animation was not set correctly. This didn't break the button's functionality, but did me... Continue reading
  • Version 1.0.1 released
    February 17, 2021 by jsfehler
    Have the people who let bugs get into version 1.0 been beaten? Yes. Severely? You betcha. Added Toggle for assistive self-voicing can now be activated from options -> game On game start, Enter key can... Continue reading
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